I'm an avatar (I love to be a B&W girl in a colorful world :)). First rezzed in Second Life on February the 1st, 2007, I currently reside in Condensation Land, a 1024x1024 varregion located in the Metropolis grid.
In addition to building and architecting, my main interests include virtual photography, machinima, blogging and Opensim.
Most of my shots are raw. I love to experiment with the viewer to see what one can do without the assistance of Photoshop or Gimp. For example, the following is a completely unretouched shot taken when the S20 version of (the now defunct) Kirsten's viewer appeared (yes, it's a selfie :)).
I opened my Flickr stream on december the 26th 2007. With this photo (it's of course raw, except for the frame and the signature):
I love machinima. I use it to document my own work, to film other people's work, and when I get involved in virtual worlds politics.
On October 27, 2008, the Openspace crisis started. That's how I (as many other people) became interestested in Opensim. First I Opened an account in Openlife, and started to migrate our work there: in less that one month, many of our builds had been migrated:
Of course, I blogged about it to help others who were following similar processes.
Indeed, many people were experimenting with Opensim. Here's a video I filmed when I attended Rezzable's PGA crash party on December 18, 2008:
At the start of 2009, I wrote a blog post documenting how to install Opensim in Windows XP with MySQL. Shortly afterwards, I started to experiment with the then nascent Hypergrid, and I also blogged about it. Here's a video documenting our first experiences with hypergrid jumps (remember that this was January, 2009!):
Things were changing very fast at the time in Opensim: in February I wrote a blog post about the then new "dynamic Hypergrid links".
Openlife wasn't performing as expected, so that I decided to migrate (again!) to our own grid. In March 2009 I was almost done.
I'm surprised to see that at least the building for the Mirror Worlds exhibition was there as soon as the end of March:
Opensim offered a plethora of possibilities not available in SL. One of these was the possibility of creating very large linksets (i.e., objects composed of more than 256 prims, a SL limit). In July 2009, I linked a 2889 prim Klein bottle (which, at the time, was kind of a prowess).
In December 2009 I wrote ZOE (for Zonja's OAR Editor), a prototype command-line OAR editor. Some days later I worked on understanding the then completely undocumented Parcel Maps. In January 2010 I partially documented the serialization of SceneObjectGroups in the XML2 format.
You can reach me at zonja.capalini AT gmail.com, or in-world in the Metropolis Grid.